Encumbrance

  • Can have ready a number of items equal to half of their STR, rounded down.
  • Ready items are instantly at hand.
  • Can have stowed away a number of items equal to their STR.
  • Stowed items require one round to retrieve and make ready.
  • Can carry two extra encumbrance ready at the cost of a level of encumbrance.
  • Can carry four extra encumbrance stowed at the cost of a level of encumbrance.
  • Most items are 1 Enc, plus 1 for every full 10 lbs.
  • Large/Tall or two-handed items count as 2 Enc, plus 1 for every full 10 lbs.
  • 10-100 coins = 1 Encumbrance.
  • Items with no weight don’t count.
  • Worn items (other than armor) don’t count.
  • Small items weighing 1 lb. or less can be packed, 5 to 1 encumbrance.
  • 500 coins packed = 1 Encumbrance
  • Packed items take an extra round to retrieve, unwrap and make ready.
  • Some awkward items (ten-foot pole, I’m looking at you) can’t be stowed. GM’s call.

Encumbrance

Red Tide II Ludanto Ludanto